
The QuarkXPress 10 Mac OS XTension porting work loomed as a mountain we couldn’t really start climbing until we had cleared away some major obligations (the ports involved converting all code from Carbon to Cocoa, which is a serious change).

We’re a small 4-man company, severely engineering-resource-limited (there’s really only one engineer who could do the work, Chris Roueche). It’s been a very long time since we’ve released any news about our XTensions for QuarkXPress 10 under Mac OS X-the Windows port was done mid-last-year-, mostly because we had no good news to share. To paraphrase an old proverb about justice, “the wheels of Em Software development turn slowly, but grind exceedingly fine.”

QuarkXTensions porting to Mac OS QuarkXPress
